What results is a 3D platformer very similar to Rescue Mission (which hardly anyone played because it’s VR-only) and Astro’s Playroom (which everyone owns because it’s free with the console). Although the biggest influence here is Super Mario Galaxy and Odyssey. Despite that, Astro Bot is not a typical Sony first party title. There’s practically no story, no real open world elements, and it’s aimed very much at a family audience – even if it has elements that will be of special interest to veteran PlayStation fans.
Puzzle pieces are used to create images of objects that then become additional buildings for players to interact with in the hub world. The first one players build is the gacha machine that they will remember from Astro’s Playroom, and that’s where the majority of one’s coins will be spent as well. Items from the gacha machine fill the hub world out further, and it soon becomes an interactive monument to PlayStation history. It seems odd to say I don’t want to spoil a game that effectively has no story, but some of the game’s best secrets really must be discovered with your own eyes.
The level sees Astro jumping and dashing through a live construction site atop a bunch of cranes and skyscrapers. Then suddenly the camera rotates and stills, transforming the level into a 2D side-scroller with Mighty Chewy chasing Astro with an open hand, ready to crush. I couldn’t help but draw a comparison between this and the original Donkey Kong arcade game. This comparison is further drawn when you actually clash with the behemoth who starts throwing items in the player’s path, to prevent Astro from reaching him. It’s in this moment that if you realized where the inspiration for this fight came from, you will find yourself breathtakingly admiring just how far video games have come.
Astro Bot Physical Edition
Its presentation across its celebration of PlayStation’s history is twofold; one where it honors what came before and the other side of the coin in that it shows how much IP PlayStation has intentionally left behind. We need more charm and experimentation from Sony, and this game is hopefully just the start. Set across over n188 , Astro Bot will rely on a handful of abilities that are tailored made to each stage. One ability that is also used sparingly is the Sponge, which has you soaking up water and becoming a massive version of Astro Bot.
Five new levels are already planned to be added to Astro But starting on July 10th, further expanding the number of courses and bots in the game. These include Twin-Frog Trouble, Suck It Up, Handhold Havoc, and high Inflation. The fifth level remains a mystery, but Team Asobi did tease a new bot for Ghost of Yotei. It even teased a new feature upon completing these new Vicious Void levels. One power-up — which I won’t describe beyond saying it’s really cute since figuring it out is a big part of the fun here — truly captures the essence of Astro Bot.
Still, for as hard as Sony has been going with accessibility, I expected far more. For decades, Nintendo has been the de facto standard when it comes to platformers. There have been some to come close to creating similar and memorable experiences, but few have stood the test of time or really felt like genuine competitors. When it comes to some of Nintendo’s best, both Super Mario Odyssey and the Mario Galaxy series are two that are considered the best the genre has ever seen.
We’ve also outlined which character each of them represents, what series they’re from, and where to find them in the game. The game has a total of 300 bots to collect and find throughout the game. Sony intentionally disabled CD support on both the PS4 and PS5, so inserting a standard CD into the console simply doesn’t work out of the box.
On top of that are numerous shorter challenges — tougher platforming or combat trials to test your skills — and a selection of secret stages to discover. It’s a generous package, and what’s most impressive is the sheer variety it offers. Some distinctive PlayStation-themed bots — think one wearing Aloy’s red hair or Kratos’ beard — serve a more special purpose.
Because of that success, there are likely plenty more Astro Bot titles in Team Asobi’s future. PlayStation 5 launched four years ago, shipped with a pack-in game known as Astro’s Playroom – a brilliant platform game full of heart and creativity that captured the imagination of new PS5 owners. Many of us dreamt of a full-blown sequel that could expand these ideas into a larger adventure and that dream has finally been fulfilled with Astro Bot. Let me say this up front – Astro Bot is so good, it single handedly reminded me why I enjoy video games in the first place.
What Are All Special Bots In Astro Bot? Mono – Slumbering Girl
Astro Bot won multiple awards including Game of the Year at the Game Awards 2024, the 21st British Academy Games Awards, and the 28th Annual D.I.C.E. Awards. Astro Bot is a joyful platforming experience that soars thanks to inventive level design and countless loving nods to PlayStation’s rich history. It also takes full advantage of the PS5 and its use of the DualSense controller remains novel. If you’d like to take a peek at the secret character bots specifically, we’ve arranged a gallery of all the Astro Bot hidden cameo bots. For more on Astro Bot, don’t miss our guide on how to unlock the secret photo mode and read our review for this strong Game of the Year contender. That’s not to say its win has no element of surprise to it at all.
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When it comes to the challenge levels, however, you may find yourself struggling. While there’s a plethora of things you could do, the number one tip is to keep moving. Try to press on and not stop, as you’ll become an easy target for projectile enemies or obstacles like fire or thin ice. Not every level does require you to be quick on your feet, but it’s a good reminder for when you’re tackling some of the harder levels. A new batch of five levels were added in July 2025, adding five new cameo bots including a couple of Final Fantasy characters. This is more of a nitpick, mainly because the game is actually catered to everyone.
Environmental puzzles and exciting set pieces await players in Astro Bot’s dozens of stages that can take anywhere from a couple minutes to a quarter of an hour to complete. Fans of PlayStation history will be very tempted to spend more time on each stage thanks to the many nods to past franchises and moments. I won’t talk about the other buildings players can build in Astro Bot’s hub world, but rest assured they are great as well, giving players extra incentive to hunt down every single collectible. The bird costs 200 coins, so players have to give up some gacha pulls to use it, but it’s a great way to keep players from getting stuck. Spending coins in the game’s shop unlocks dioramas, ship paints, and costumes for Astro, even some based on unexpected series such as Bloodborne and Gravity Rush.
Astro Bot is, without a shadow of a doubt, this year’s best platforming game. Hell, it could even be a contender for Game of the Year (GOTY) because of how complete the game is as a whole package. The game is visually stunning, has great sound design, has simple yet fun gameplay, makes use of the exclusive PlayStation controls, and, most importantly, has a ton of content. Sony and Team ASOBI have knocked it out of the park with this game, and I wouldn’t be surprised if this game is regarded as one of Sony’s best releases to date. In its never-ending chase for maturity and realism, the video game industry is leaving kids behind. It makes me sad to think that today’s young players have so few options if they want to play something like Spyro the Dragon.
There are a few different reasons for this, the first of which is that Astro Bot’s core gameplay is as solid as titanium. If you’ve played any other Mario-esque platformer, you know what to expect here, but Team Asobo has really created a game that feels astoundingly satisfying to play, even in the most minute ways. You have absolute control of Astro’s jumps and punches, with smart features like lasers that come out of his feet opening up even more options for gameplay.